But although I could add a jarring background, post it to DeviantArt, and call it a day (tempting, tempting.), I hope it's clear that this is not the intention. I realize this bears an eerie resemblance to the many "How to draw a " tutorials. I added some details and shading to show how the process would continue. The cheek is fixed, and the sketch is really starting to take shape now. Or, from the eye line up to the ear tip line, it's approximately at two-thirds. The top of the head seems okay the distance to the eye line is the same as the distance from the eye line to the chin. If we look at one of the original construction lines, it's easy to spot the mistake here. With the ears, eyes, nose, and mouth indicated, it's time for a check again. I'm keeping this in mind as I use this line to place the eyes in the next step: Figure 1.5. The line through the eyes doesn't have quite the right angle though. It's only a tool, how you use it is up to you. Personally, I prefer using the same system for the entire subject. Ryder uses the block-in and the caliper measurement only on the contour, not on features inside the contour such as eyes or a mouth. Checking angles and lengths of imaginary linesĮyeballing diagonal lines through your figure is called "caliper vision" by. Also, if I draw an imaginary line from the intersection near the left eye to the right ear tip, or from the mouth to the ear's base, the angle is the same on the sketch. The proportions are okay: the line through the eyes is supposed to be a bit below halfway (say, at 5/8ths) the lines of the ear tips and the chin. I'm going to give a few examples of what you could look for, so you can get a rough idea of this process. Now pause and check if everything is still correct. The sketch is still very light at this point: the idea is to make the corrections on the fly, instead of slowing yourself down by erasing lines. On the left you can see the imaginary lines I've picked as the basis. The first step is to block in the large shapes. Let's make a sketch of what is possibly the fandom's most popular critter, the red fox: Figure 1.2. The best way to explain this is by example. The idea is to draw imaginary lines through the important points of your subject, and use a couple of checks to make sure they are accurate, such as using easy divisions (halves and thirds), and checking against horizontal and vertical lines. The earlier you catch a mistake, the easier it will be to fix it. This allows you to regularly check your angles and proportions. The most important thing to keep in mind is to start with the largest shapes, and gradually work down to the small details.
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